Wave Stream: Movement of a Current

Energy in motion, form in flux.
Digital-rendering-of-Wave-Stream-wearable-with-fluid-sculptural-contours

Wave Stream explores the body as a conduit for energetic flow — a place where currents, both physical and metaphysical, converge and transform. This piece embodies the rhythm of movement itself, drawing inspiration from the unstoppable momentum of waves: electric, aquatic, and emotional.

Formally sculpted as a wearable digital artifact, Wave Stream suggests both fluidity and force. The design is marked by undulating contours, layered translucencies, and reactive elements that evolve with light and perspective. It is not a static object but a visualization of movement — a stream of energy made visible and inhabitable.

The concept centers on transformation and continuity, symbolizing how movement connects, disrupts, and remakes the body in space. The wearable flows around and through the form like a current: wrapping, illuminating, and reforming identity in motion.

Silver Swirl

Try-out the AR filter of the body piece of this collection on  Zero10 app and our  Snapchat.

back-view-of-Wave-Stream-layered-textures-and-translucent-materiality
Detail-view-of-Wave-Stream’s-layered-textures-and-translucent-materiality

Showcased on March 6th, Fondazione Fashion Research Italy
Curated as part of the HGVIS Fashion Metaverse Conference, where a sleek mixed reality version was also presented. This digital iteration allowed visitors to engage with the piece as both a spatial object and a narrative flow — a hybrid between fashion artifact and motion sculpture.

Wave Stream digital garment showcased in mixed reality at Fondazione Fashion Research Italy
Wave Stream digital garment showcased in mixed reality at Fondazione Fashion Research Italy

Services Provided:

  • Digital garment concept and creation
  • Sculptural motion-based design
  • Optimisation for AR/Mixed Reality formatting
  • Visual identity for fashion metaverse curation

Techniques & Tools Used:

  • 3D sculptural modeling with Blender
  • Parametric design flows
  • Real-time rendering for MR/AR environments
  • Presented in Mixed Reality format

Audience & Concept:

Wave Stream speaks to digital fashion visionaries, MR/AR creators, and cultural researchers interested in the body’s evolving relationship with movement and energy. Positioned between sculpture and garment, the piece reframes wearable art as an energetic phenomenon — in constant flux, never at rest.

It is an invitation to feel the body not as a container but as a current: fluid, charged, and connected.